Plus, the game supports LAN matches for a lag-free experience, and you can even use a 3D printed paddle with your Touch controller for the full authentic experience. Slight vibrations when you hit the ball are all that’s needed to make Eleven Table Tennis feel properly authentic. It also works so well because it feels like the real thing - there’s relatively little physical resistance when hitting a ball in table tennis in real life, so a VR translation feels scarily accurate. There’s something special about being able to take your Quest anywhere and - provided you have an internet connection - play against a friend (or a random) online with a 1:1 perfect recreation of a table tennis table. However, to leave it at that would be to do it an injustice - it’s not just table tennis in VR, it’s really good table tennis in VR. When push comes to shove, Eleven Table Tennis is really just table tennis in VR.
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